Skip to main content
All CollectionsDevice SupportVR UsersNavigating in VR
How do I configure my audio settings in Immerse?
How do I configure my audio settings in Immerse?
Updated over 3 months ago

Audio Settings in Immerse

  • 👂 Are you having trouble hearing others even though your volume is all the way up? 🔊

  • 🕊️ Maybe you noticed you can't hear the birds chirping or the fire crackling in certain scenes? 🔥

  • 🎶 Or perhaps you are just distracted by the background music? 🎶

No worries! You can control several audio settings to make your experience of Immerse most enjoyable.

Configuring Your Audio Settings

  1. Log into the Immerse HomeRoom.

  2. Click on the "Setting" gear icon near your profile icon.

  3. Click the "Sound" tab.

  4. Configure your audio settings.

There are several audio settings to consider in your configuration. Below are explanations and instructions on how to configure them.

Microphone

  • You can change your microphone input and test your audio quality by recording a snippet and playing it back.

How do I know if my mic is working?

  • The Microphone icon slider/bar next to the "mic icon" in your Microphone menu will move left and right when you speak if an input signal is successfully detected.

  • You can also click "Test Microphone" to run an audible test of your incoming audio/voice.

Voice Options

Together, these settings help to create a clearer and more focused audio experience in VR by prioritizing your voice over other sounds.

  • Voice Detection Sensitivity - This setting controls how sensitive the system is to picking up your voice. A higher sensitivity means the system will detect softer sounds, so your voice will be picked up even if you speak quietly. Lower sensitivity means the system might require you to speak louder for your voice to be recognized.

  • Background Noise Removal - This feature helps to filter out ambient noises that are not part of your speech. It focuses on reducing consistent background sounds like fans, air conditioners, or distant traffic. The goal is to make your voice clearer by minimizing the distraction of non-essential sounds.

  • Noise Suppression - Noise suppression is a broader term that generally refers to the reduction of various types of unwanted sounds, including background noise and other types of interference, like static or echoes. This setting typically works in tandem with background noise removal, focusing on minimizing sounds that can detract from the clarity of your voice in the VR environment.

Environment Noise

  • Sound Effects (SFX) - This will lower or increase the volume of any buttons, objects, and gestures.

  • World (Background) - This will lower or increase the volume of any background noises including: music, chirping birds, water trickling, wind blowing, fire crackling, and more!

Spacial Voice

This setting combines 4 spacial dynamics to effect voices around you.

  1. Directional Voice - what direction you are facing in regard to the voice you are hearing.

  2. Distance Based Volume - how far you are from the voice speaking.

  3. Occlusion and Obstruction Effects - are there objects in between you and the voice, there will be a diminished effect.

  4. Head Tracking - as you head moves, the audio will taper in and out based on your eye line with the person talking.

Staff Recommendation:

If you are having trouble hearing people, or voices are too faint, we suggest turning Spacial Voice all the way down to limit its diminishing effect.

  • Low - Offers minimal adjustment. You can hear others at full volume regardless of the direction you are facing or any obstacles in the way.

  • Default - Provides the most natural experience. The volume of others' voices increases when you face them directly and decreases when you turn away or when obstacles are present.

  • High - Applies strong occlusion. You hear others at full volume only when you are looking directly at them, significantly reducing the volume of other conversations around you.

Proximity Audio

Proximity Audio enhances immersion by adjusting voice volume based on distance, facilitating natural conversations within our scenes. In Classes and Events, this feature can be controlled by the Guide, while it remains always active in Community spaces.

  • The volume of voices decreases as you move away from someone and increases as you get closer, making it easier to have group conversations.

  • Unlike Spatial Voices, Proximity Audio solely considers the distance between individuals, regardless of the direction anyone is facing.

Having an issue with audio besides what's listed here? Be sure to check out our other support articles or reach out to us directly at [email protected].

Did this answer your question?