The Immerse Student 3D Desktop Experience
Immerse has always been a platform focused on bringing together teachers and students for immersive 3D language learning. Head-mounted display VR headsets, such as the Meta Quest 2, have unlocked full immersion experiences for students, but what about the millions of students who yearn for learning beyond the confines of a 2D webcam experience but don't yet have access to a VR headset? In an effort to fill this void and further democratize 3D language learning, we are excited to announce the development of our new student 3D desktop application coming to Immerse December 17th, 2021.
The Student 3D Desktop App will give students the ability to do the following using their mouse and keyboard (as an alternative to physical, kinesthetic interaction when wearing a VR headset):
Move - navigate virtual worlds
Interact with Objects - grab, hold, throw and use objects
Gesture - choose from gestures + emojis to communicate non-verbally
Use the Student Backpack - take notes, take photos, use the 3D Pen, and save items
Avatar - choose their avatar appearance and point of view (first-person or third-person)
Note: This update will make learning in our platform cross compatible. What does this mean? It means multiple students will be able to participate in a 3D lesson in the Immerse platform using either our desktop computer app or our VR headset app - whichever they prefer. This is a breakthrough for Immerse and our users because it gives teachers the freedom to deliver 3D language learning no matter which device students choose or are able to use.
Ok, now let's take a look at the similarities and differences between our desktop and VR applications:
The Immerse Desktop experience:
Note: Students can access the Immerse 3D desktop app on any MAC or PC Computer
The ultimate Immerse VR Headset experience:
Note: The Immerse VR app is currently only available on the Meta Quest 2 VR headset
Movement via Desktop:
Movement via VR:
3. Object Interaction
Object interaction via Desktop:
Note: Students can easily left-click to grab & right-click to throw or use items.
Object interaction via VR:
4. Using the Backpack
Using the backpack via Desktop:
Note: Click the student backpack icon in the desktop menu to interact with student backpack features
Using the backpack via VR:
Note: Physically interact with your backpack and the 3D objects around you.
5. Changing your Avatar
Changing your avatar via Desktop:
Note: Click the avatar icon in the desktop menu to choose different avatars with varying skin tones
Changing your avatar via VR:
Note: Look at your wrist, open the menu, and physically select the avatar you want to embody in VR
6. Receiving Messages
Receiving messages via Desktop:
Note: Click the 'Prompt' menu icon to view prompts from your teacher and reply using your keyboard
Receiving messages via VR:
Note: Receive prompts from the teacher on your VR watch and respond to your teacher as you would in a real-life situation - by engaging in verbal or non-verbal conversation.
Drawing via Desktop:
Note: Click to select the pen and use your mouse to draw on the whiteboard. Click to drop and switch to eraser for cleaning up mistakes or to start over.
Drawing via VR:
Note: Physically grab a 3D pen and draw with your hand in VR! Don't worry if you make a mistake, the eraser is also easily at your disposal.
8. Using body language!
Using body language via Desktop:
Note: Click the 'Celebrate' button in the Animations menu tab to make your avatar emote a celebration!
Using body language via VR:
Note: Simply throw your hands up in the air like you just don't care to queue the confetti and experience the celebration all around you!
Stay tuned for more information about our upcoming student 3D desktop application!