Teacher Toolbar

We want facilitating virtual reality lessons to be as simple and intuitive as possible.

The Facilitation Toolbar is designed to make all parts of English language facilitation quickly accessible and easy to use.

Tools_Main.png
(Rear view of a character near at the Welcome Desk in the lobby)
 

Animations

Engage your students using animations of common gestures:

  1. In your left toolbar, click the “Hand” icon with the label “Animations.”

    Animations_Closed.png
    (Rear view of a character on a sound stage; in the left sidebar, the cursor hovers over the "Animations" icon)
  2. Select an animation to perform.

    Animations_Open.png
    (Rear view of a character on a sound stage; an "Animations" menu is open by the "Animations" icon)
  3. Your avatar will perform the animation, engaging with learners in VR.

    Animations_Use.png
    (Rear view of a character waving on a sound stage; the "Greetings" button is selected on the "Animations" menu)
 

Character

Change your character to match your personality or the situation.

  1. Click the “Person” icon with the label “Characters.”

    Characters_Closed.png
    (Rear view of a character on a beach; the cursor hovers over the "Characters" icon in a sidebar to the left)
  2. Select your desired character.

    Characters_Open.png
    (Rear view of a character on a beach; in the top right corner of a menu of animated characters are three circles of varying skin tones)
  3. Use the “Skin Tone” palette in the upper right-hand corner for additional customization.

    Characters_Finished.png
    (Rear view of a different character in different clothes on the same beach)
 

The Desktop Backpack

You have a virtual backpack!

Backpack Tour:

Your Backpack

Your Backpack contains:

  1. 1 x 3D Pen

  2. 4 x Storage Pockets

  3. 1 x Camera

  4. 1 x Notepad with Unlimited Notes

 

Desktop_BackpackLoayout.png

(Labeled arrows point to the Camera, Notepad, Pocket, and 3D Pen in a virtual backpack)

 
  1. Opening and Using the Backpack

    1. Click the "Backpack" icon in the toolbar on the left. Your Virtual Backpack will open.

      Desktop_Backpack_Icon.png
      (On the left-hand sidebar, a cursor points to an icon of a backpack)
    2. Add items to your backpack pockets.

      Desktop_Pocket_Add.png
      (A cursor hovers over a "plus" sign on a pocket of the virtual backpack)
    3. Push the Close Backpack button when you are done using the backpack.

      Desktop_Pocket_CloseBackpack.png
      (The virtual backpack pocket holds a crown; a cursor hovers over an "X" button below the words "Close Backpack" at the bottom center of the screen)
 

Deleting Objects From the Backpack

    1. Click the "Backpack" icon in the toolbar on the left. Your Virtual Backpack will open.

      Desktop_Backpack_Icon.png
      (On the left-hand sidebar, a cursor points to an icon of a backpack)
    2. Grab any item from backpack or the ground.

      Desktop_Pocket_GrabItem.png
      (A cursor hovers over the image of a crown in the virtual backpack pocket)
    3. With the item in hand, click the "Destroy" button to delete the item.

      Desktop_Pocket_DestryItem.png
      (A cursor hovers over a "trash can" button below the words "Destroy" at the bottom center of the screen)
 

Using the 3D Pen

You have a 3D Pen in your backpack. The 3D Pen can be used to draw 3D art/words in the classroom space.

    1. Click the "Backpack" icon in the toolbar on the left. Your Virtual Backpack will open.

    Desktop_Backpack_Icon.png
    (On the left-hand sidebar, a cursor points to an icon of a backpack)
  1. Click on the 3D Pen to use it.

    Desktop_3DPen_Hover.png
    (A cursor hovers over the 3D pen in the virtual backpack pocket)
  2. Press "Shift" and left click to draw.

    Desktop_3DPen_Drawing.png
    (In an office setting, a floating pen draws a smiley face in the air)
  3. Hold your cursor over a drawn line and left click to delete the line.

    Desktop_3DPen_Destroy.png
    (In an office setting, a floating pen erases the smiley face in the air)
 

Using the Notepad

You have a notepad for writing, drawing, and typing.

  1. Click on the notepad to create a new note.

    Desktop_Note_Hover.png
    (A cursor hovers over the notepad in the virtual backpack pocket)
  2. You can begin by clicking to draw on the note.

    Desktop_Note_Draw.png
    (A marker and a yellow page fill the screen; the top of the screen says "Note Edit Mode")
  3. Click the green "T" to toggle to typing, and use your keyboard to write a message.

    Desktop_Note_TypeEdit.png
  4. (A marker and a yellow page with word "Smile!" on it fill the screen; the top of the screen says "Note Edit Mode")

Using the Camera

    1. Click the "Backpack" icon in the toolbar on the left. Your Virtual Backpack will open.

    Desktop_Backpack_Icon.png
    (On the left-hand sidebar, a cursor points to an icon of a backpack)
  1. Click on the 3D Pen to use it.

    Desktop_3DPen_Hover.png
    (A cursor hovers over the 3D pen in the virtual backpack pocket)
  2. Press "Shift" and left click to draw.

    Desktop_3DPen_Drawing.png
    (In an office setting, a floating pen draws a smiley face in the air)
  3. Hold your cursor over a drawn line and left click to delete the line.

    Desktop_3DPen_Destroy.png
    (In an office setting, a floating pen erases the smiley face in the air)
 

Using the Notepad

You have a notepad for writing, drawing, and typing.

  1. Click on the notepad to create a new note.

    Desktop_Note_Hover.png
    (A cursor hovers over the notepad in the virtual backpack pocket)
  2. You can begin by clicking to draw on the note.

    Desktop_Note_Draw.png
    (A marker and a yellow page fill the screen; the top of the screen says "Note Edit Mode")
  3. Click the green "T" to toggle to typing, and use your keyboard to write a message.

    Desktop_Note_TypeEdit.png
    (A marker and a yellow page with word "Smile!" on it fill the screen; the top of the screen says "Note Edit Mode")
 
 
 

Using the Camera

You have a camera to take photos during a lesson.

  1. Open the backpack and click on the Camera to take a photo.

    Desktop_Camera_Hover.png
    (A cursor hovers over the notepad in the virtual backpack pocket)
  2. Click "Take Picture" to take a photo of what you are looking at.

    Desktop_Camera_TakePhoto.png
    (An airport scanner with open luggage; the top of the screen says "Photo Mode," and above a camera icon at the bottom it says "Take Picture")
  3. Place or share the photo with others!

    Desktop_Camera_Photo.png
    (An airport scanner with open luggage; a photo of the scene floats to the right above four icons)
Saving Photos from Your Camera

You can save the photos that you take in Immerse!

  1. Hold/Click to grab a photo.

  2. While holding the photo, click the "Save Photo" button.

    Desktop_PhotoSave.png
    (An airport scanner with open luggage; a photo of the scene floats to the right and beneath it, a curser hovers over the "Save Photo" icon)
  3. Pick the location on your computer to save the photo. Your photo is saved for later!

    Desktop_PhotoSaveLocation.png
    (An airport scanner with open luggage; a photo of the scene floats to the right and a pop-up labeled "Save" displays saving options)

Video Chat

Jump into VR by using the Video Chat tool. This connects you with your students in real time.

  1. Click the “Video Chat” icon with the label “Video Chat.”

    VideoChat_Closed.png
    (A virtual restaurant kitchen; in the left sidebar, the cursor hovers over the "Video Chat" icon)
  2. Your live video will replace your avatar.

    VideoChat_Open.png
    (A virtual restaurant kitchen; in the left sidebar, the cursor hovers over the "Video Chat" icon; in the center of the screen is a window with a real-life image of a woman)
  3. Click the blue X in the right-hand corner of the Video Chat to stop your video.

 

Rally

Quickly organize students and focus attention with the Rally Tool.

  1. Click the “Rally” icon with the label “Rally.”

    Rally_Closed.png
    Rally_Open.png

    (Left-hand image: a gym scene where a cursor hovers over the "Rally" button in a sidebar on the left; right-hand image: a menu titled "Rally" has appeared, and the "All" button is being selected)

     

  2. Select the location where you would like to rally your students.

    Rally_Invalid.png
    Rally_Valid.png

    (Left-hand image: a gym scene where a cursor hovers over a piece of gym equipment with a red "X" over it; right-hand image: a gym scene where a cursor hovers over a circle on the floor with a green check mark over it) 

     

  3. Orient the students’ direction using the blue arrow on the green selection circle. Click to rally.

    Rally_SetRotation.png
    (A gym scene where a cursor hovers over an arrow attached to a circle on the floor)

Rally Variations

You can rally all students, student teams, or individual students.

  1. Click “Rally All” to Rally all students, regardless of their team.

  2. Click “Rally Team X” to rally only that team.

  3. Click “Student Name” to rally only that student.

Rally_Variations.png
(A beach scene with the "Rally" menu open on the left side of the screen displaying a list of group names and individual student names)
 
 

Placeables

Write phrases, provide examples, record information, etc., for the students to view during learning experiences.

We have five Placeables to choose from:

Placeables_Open.png
(Rear view of a character standing in a room; the "Placeables" menu on the left offers five options, starting with "Whiteboard")

Whiteboards

Add a Whiteboard to any scene to share notes, model language, or add a drawing space.

  1. Click the “Whiteboard” label from the “Placeables” menu.

    Placeables_Open_Whiteboard.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "Whiteboard")
  2. Click on the location and orient the direction to face your learners.

    Placeables_Whiteboard_Valid.png
    Placeables_Whiteboard_SetRotation.png

    (Left-hand image: rear view of a character standing near the ghost image of a whiteboard with the message "Click on the ground to place whiteboard" at the bottom of the screen; right-hand image: same image with the message changed to "Click to set rotation")

     

  3. Share your messages. Use the toggle in the bottom left-hand corner to switch between text and drawing.

    Placeables_Whiteboard_Text.png
    (Rear view of a character standing near a whiteboard with a cursor hovering over the words "Enter text")
  4. Use the “Trash” to delete the whiteboard.

 

Scoreboards

Use a Scoreboard in any scene to add an element of competition, enhance engagement, and encourage teamwork.

  1. Click the “Scoreboard” label from the “Placeables” menu.

    Placeables_Scoreboard.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "Scoreboard")
  2. Click on the location and orient the direction to face your learners.

    Placeables_Scoreboard_Valid.png
    Placeables_Scoreboard_SetRotation.png

    (Left-hand image: rear view of a character standing near the ghost image of a scoreboard with the message "Click on the ground to place scoreboard" at the bottom of the screen; right-hand image: same image with the message changed to "Click to set rotation")

  3. Click the + or – icons at the bottom of the scoreboard to add or remove teams. Click the + or – icon next to teams to add points.

    Placeables_Scoreboard_Use.png
    (Rear view of a character standing near a scoreboard with a cursor hovering over the three dots below one of six displayed scores)
 

Labels

Place words on objects and surfaces within the scene.

  1. Click the “Label” label from the “Placeables” menu.

    Placeables_Label.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "Label")
  2. Select the surface where you would like to place the label, and click to place.

    Placeables_Label_Edit.png
    (Rear view of a character standing in a room; the "Label Editor" menu at the bottom has a field with "New Label", a cursor hovers over a table where the words "New Label" appear)
  3. Begin typing. You can adjust font color or size before sending.

    Placeables_Label_Confirm.png
    (Rear view of a character standing in a room; the "Label Editor" menu at the bottom has a field with "Table", a cursor hovers over a table where the words "New Label" appear)
  4. Click “Change” to place the label in the scene.

    Placeables_Label_Finished.png
    (Rear view of a character standing in a room near a table labeled "Table")
 

Sticky Notes

The sticky note can be stuck to anything in the scene.

  1. Click the “Sticky Note” label from the “Placeables” menu.

    Placeables_StickyNote.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "Sticky Note")
  2. Click on the location and orient the correct direction.

    Placeables_StickyNote_Place.png
    (Rear view of a character standing in a room where cursor hovers over a table; "Click on the scene to place Sticky Note" appears at the bottom of the screen)
  3. Click on the “Edit” icon to type the text and change the color of the note.

    Placeables_StickyNote_Edit.png
    Placeables_StickyNote_Finished.png

    (Left-hand image: rear view of a character standing in a room near a table with a blank sticky note, and a "Sticky Note Editor" pop-up at bottom center with a field for entering text; rear view of a character standing in a room near a table with a sticky note reading "Team Two Here")

Tip

In addition to surfaces, students can place sticky notes in mid-air.

 

Image Search

You can search image cards from a large database and place the image in the scene or present it to the students.

  1. Click the “Image Search” label from the “Placeables” menu.

    Placeables_ImageSearch.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "Image Search")
  2. Search by keyword for the image you want.

    Placeables_ImageSearch_Search.png
    (Rear view of a character standing in a room; in the "Image Search" menu on the left, "appetizers" has been typed and photographs of appetizers are displayed)
  3. Click on the image you want, and push “place” to add it to the scene.

    Placeables_ImageSearch_Place.png
    Placeables_ImageSearch_Finished.png

    (Left-hand image: rear view of a character standing in a room where a cursor hovers near a black shadow on a table and "Click to set rotation" appears at the bottom of the screen; rear view of a character standing in a room near a table with a food photo on it)

     

  4. Use the “Trash” to delete the image.

    Placeables_ImageSearch_Delete.png
    (Rear view of a character standing in a room near a table; at bottom center, a cursor hovers over a trashcan icon labeled "Destroy")
 

Youtube Video

You can place a Youtube Video player (screen) in the scene. You must have a video ready to copy and paste from Youtube.

  1. Click the "Youtube" icon from the placeables menu.

    Placeables_Youtube_Hover.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "YouTube")
  2. Paste your Youtube Video URL into the field.

    Placeables_Youtube_Paste.png
    (Rear view of a character standing in a room; center screen, a pop-up titled "Show Youtube Video" has a field for entering a URL)
  3. Click "Place" and position the screen.

    Placeables_Youtube_Place.png
    (Ghost image of a display screen in a room; "Click on the ground to place youtube video" appears at the bottom of the screen)
 

Slides

You can position a slide show board in the room, to view Google Slides. You must have the Google Slides link ready to copy and paste.

  1. Click the "Slides" icon in the placeables menu.

    Placeables_Slides_Hover.png
    (Rear view of a character standing in a room; on the "Placeables" menu on the left, a cursor hovers over "Slides")
  2. Paste your Google Slides presentation in the field.

    Placeables_Slides_Paste.png
    (Rear view of a character standing in a room; center screen, a pop-up titled "Show Slides" has a field for entering a URL)
  3. Click "Place" and position the slide easel.

    Placeables_Slides_Active.png
    (Rear view of a character standing in a room near an easel)
 
 

Prompts

Display a custom prompt in real time for all your students or an individual student.

  1. Click the “Talk” icon with the label “Prompt.”

    Prompt_Hover.png
    (Close-up of left-hand sidebar, with the "Prompt" button highlighted)
  2. Choose who you would like to send your prompt to.

    Prompt_SelectRecipient.png
    (Close-up of a pop-up titled "Prompt" with a field for typing a message and a drop-down list of names to send it to, including "All")
  3. Type what you would like them to see.

  4. Click “Send” to share.

    Prompt_Sample.png
    (Close-up of a pop-up titled "Prompt" with the message "Hello Class," a field for typing a message, and an arrow pointing to the "Send" button)
 

Timer

Show students a timer for timed activities in any scene.

  1. Click the “Timer” icon. The timer will appear in the upper left-hand corner of your screen. Students will see the timer on their virtual watch.

    Timer_Selected.png
    (Close-up of left-hand sidebar with the "Timer" button highlighted and a timer displayed at the top of the image)
  2. Control the time using the “Start,” “Stop,” and “Pause” buttons.

    Timer_Running_Hover.png
    (Rear view of a character in the lobby; at the top left, a timer displays "02:24" next to a "Pause" button)
  3. Click the "Timer" button again to remove the timer.

 

Student Manager

VR spaces are like real-world spaces, allowing for a more authentic audio experience because the magic of VR allows you to engage learners in unique ways.

The Student Manager allows you to change how your students experience audio during their Virtual Reality lesson. Student audio in Immerse can be experienced in two ways:

  1. Proximity Audio - sounds adjust based on the position of the speaker in the scene

  2. Team Audio - isolated audio channel

Use the Student Manager to manage your students.

  1. Click the “Student Manager.”

    AudioTeams_Open.png
    (Rear view of a character in a cafe; the "Student Manager" button is circled in the left sidebar, and a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles)
  2. Drag your students into the teams, or use “Auto Assign” to automatically place students in teams.

    AudioTeams_Drag.png
    AudioTeams_AutoAssign_Complete.png

    (Left-hand image: in the "Student Manager" pop-up, names have been dragged into "Team" boxes and team numbers appear in circles under characters onscreen; reft-hand image: in the "Student Manager" pop-up, the "Auto Assign Teams" button is circled and team numbers appear in circles under characters onscreen)

     

  3. Student "floor-rings" will change to contain the number of their assigned team.

    AudioTeams_StudentPOV_TeamNumber.jpg
    (1st-person view of a circled "2" on the floor)

Proximity Audio

*Proximity* Audio is like real-life sound. *Proximity* means nearness, or closeness, in relation to others. Proximity Voice means your students will hear others based on how near or far others are in the location.

  1. Click the “Student Manager.”

    AudioTeams_Open.png
    (Rear view of a character in a cafe; the "Student Manager" button is circled in the left sidebar, and a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles)
  2. Click the button next to “Toggle Proximity Voice.” This will mimic real-life audio.

    AudioTeams_ProximityVoice_Toggle.png
    (Rear view of a character in a cafe; a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles, and the "Proximity Voice" toggle is circled)
  3. Teams can talk privately by working farther away from the other team. It will sound like a group working on a different side of the room.

Tip

Proximity Voice is the default audio setting in Immerse.

 

Team Audio

Use “Toggle Team Chat” to create virtual breakout teams. Students will only hear their team.

  1. Click the “Student Manager.”

    AudioTeams_Open.png
    (Rear view of a character in a cafe; the "Student Manager" button is circled in the left sidebar, and a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles)
  2. Click the button next “Toggle Team Chat.” This will isolate the audio in the teams.

    AudioTeams_TeamChat_Toggle.png
    (Rear view of a character in a cafe; a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles, and the "Team Chat" toggle is circled)
  3. Listen in by dragging your “Name Bubble” into the team. Students are not notified when you join their audio team.

Tip

"Observer Mode" has its own audio channel settings. Observers will have control of what audio team they are in and can change on the fly.

 

Mute Students to Each Other

Are all of your students in the same room? The “Mute Students to Each Other” toggle can be used if students are listening to each other’s real-life voices instead of listening to their voices through the app.

“Mute Students to Each Other” should be turned “On” when students are in the same physical classroom and can hear one another.

  1. Click the “Student Manager.”

    AudioTeams_Open.png
    (Rear view of a character in a cafe; the "Student Manager" button is circled in the left sidebar, and a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles)
  2. Click “Mute Students to Each Other.”

    AudioTeams_MuteToEachOther_Toggle.png
    (Rear view of a character in a cafe; a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles, and the "Mute Students to Each Other" toggle is circled)
 

Mute All Students

You can “Mute All Students.” Clicking this button will mute all of your students but will not mute you. You will be able to speak to your class freely without interruption.

  1. Click the “Student Manager.”

    AudioTeams_Open.png
    (Rear view of a character in a cafe; the "Student Manager" button is circled in the left sidebar, and a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles)
  2. Click “Mute All”

    AudioTeams_MuteAll_Hover.png
    (Rear view of a character in a cafe; a pop-up titled "Student Manager" displays names, teams, and several buttons and toggles, and the "Mute All" toggle is circled)
  3. You can mute a single student by clicking the "Mic" icon on their name tag in the scene or in the student manager.

    AudioTeams_MuteSingle_PlayerCard.png
    Facilitationn_StudentNameChange_Mute.png

    (Left-hand image: rear view of a character in a cafe, with the "Student Manager" button circled in the left sidebar and a pop-up titled "Student Manager" displaying names, teams, and several buttons and toggles; right-hand image: a pop-up with a student's name and character has the "Mute" button circled)

     

 
 
 
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